Jan 26, 2007, 04:57 PM // 16:57 | #1 |
Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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customizing hero weapons
I'm totally unshure of this.
Does customizing give the weapons wielded by heroes 20% extra damage? Or does it ruin them? |
Jan 26, 2007, 05:06 PM // 17:06 | #2 |
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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it gives no additional damage or advantage if a hero is using a customized weapon or not.
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Jan 26, 2007, 05:16 PM // 17:16 | #3 | |
Krytan Explorer
Join Date: Aug 2005
Location: Portugal
Profession: R/
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Quote:
so yes they get the 20% dmg bonus |
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Jan 26, 2007, 05:20 PM // 17:20 | #4 |
Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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(Runs off to the next weapon smith)
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Jan 26, 2007, 05:25 PM // 17:25 | #5 | |
Ascalonian Squire
Join Date: Sep 2006
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Quote:
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Jan 26, 2007, 06:10 PM // 18:10 | #6 |
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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really? theres a way you can test this. fight a hero, having someone else control his attacks with wild blow. youll see why i said that using am monk with no spells/equipment other than the blank 60ar lvl armor.
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Jan 26, 2007, 07:27 PM // 19:27 | #7 |
Lion's Arch Merchant
Join Date: Oct 2006
Guild: Clan Roxor
Profession: W/E
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when you customize something it doesnt say 20% extra damage when a certian person is using the item, it just says 20% and restricts it to one person, so if the heroes can equip it then it is only reasonable that they would get the bonus
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Jan 26, 2007, 08:20 PM // 20:20 | #8 |
Frost Gate Guardian
Join Date: Aug 2005
Location: Minnesota
Guild: Well if you're bored, then you're boring!
Profession: R/
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Absolutely not worth customizing your hero's weapons.
Once you do...that item can never be used by any of your other characters' heros, and can never be sold to other players. Have your skill selection do the work for you, not the extra 3 pts of damage you'll get for customizing a hero weapon. Stay versatile |
Jan 26, 2007, 08:32 PM // 20:32 | #9 |
Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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The only weapons that warrant customization are melee weapons and bows.
There is no need to customize wands or staves. I usually have my melee heros using weapons that I use on that character (in the case of my warrior or ranger) As for my caster heros, I just find a sword or axe or bow that is not really a rare skin and stick some mods and 15>50 inscription on them and that's it. There is no way I would give a hero a spehis axe and then customize it for them Give them normal skins. |
Jan 26, 2007, 08:40 PM // 20:40 | #10 | ||
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
Quote:
Last edited by lennymon; Jan 26, 2007 at 08:43 PM // 20:43.. |
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Jan 26, 2007, 08:49 PM // 20:49 | #11 |
Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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Customized a Yakslapper and several other greens for my heroes. What can i say? I'm not greedy but practical.
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Jan 26, 2007, 10:21 PM // 22:21 | #12 |
Frost Gate Guardian
Join Date: Aug 2005
Location: Minnesota
Guild: Well if you're bored, then you're boring!
Profession: R/
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Just know that THAT Yakslapper can no longer be used by any of your other characters (nor their heroes) is all
That's the versatility I meant. As far as selling, well, that's just supplemental really. You'll still get the 35 gp for the Yakslapper from your friendly merchant in the long run |
Jan 26, 2007, 10:29 PM // 22:29 | #13 |
Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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You won't see the little yellow numbers from your hero attacks, unfortunately. Do a scrimmage as suggested or simply trust those who have tested it already and found that the 20% applies.
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Jan 26, 2007, 10:46 PM // 22:46 | #14 | |
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
(pulls own head out of a$$) |
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Jan 26, 2007, 10:55 PM // 22:55 | #15 | |
Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
I'll take the extra damage any day of the week (and twice on Sundays)!!!! |
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Jan 27, 2007, 11:32 AM // 11:32 | #16 |
Lion's Arch Merchant
Join Date: Mar 2006
Guild: Aruthas Gatekeepers
Profession: Mo/W
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Every single hero I have on my monk has a perfect rare skin req 9 fully modded and customized....all the other chars heroes carry greens...
I don't care that I can't sell them in the future or that I can't swap them to other heroes coz: 1.Unless they bring out a new higher stat for certain weapons then my weapons will always be perfect 2.I dont wanna have to put all my heroes weapons in storage every time I switch chars just so THEIR heroes can use them... I must switch chars 4-5 times a day... |
Jan 27, 2007, 04:04 PM // 16:04 | #17 |
Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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Same thing here: i customize all hero-weapons unless they are set to "avoid battle" (mainly monks and minion master) as they dont attack using their weapons...
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Jan 27, 2007, 09:55 PM // 21:55 | #18 |
Ascalonian Squire
Join Date: Nov 2005
Location: St. Paul, MN
Guild: Strength and Virtue Eternal [SaVe]
Profession: W/
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The extra 5-8 damage would be nice. But finding the max weapons for each characters
hero's would take far too long for me. I have a max weapon with mods for each class in storage so that I can swap between hero's when I switch characters. |
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